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ParkBMX

Air Out of a Quarter

Ride up a quarter pipe, leave the coping with both wheels and come back down into the transition.

Difficulty
Easy
Can you do it?

Watch it

Open on YouTube
BMX Basics Learning To Air Quarterpipes With Gary Young
TransWorld RideBMX · on YouTube
Something wrong?

The lowdown

Ride up a quarter pipe, leave the coping with both wheels and come back down into the transition. Land on the deck instead and it is a flyout.

Fun fact

This is the gate to park riding. Spins, whips, no-handers and flips all begin with getting out of the ramp under control.

Tips

Build up an inch at a time. Pull up as you leave the lip and point the front wheel back down the ramp before you land.

Why it isn't working4 common mistakes

  1. Pulling up too early. Let the front wheel and then the back wheel roll off the coping before you lift.

  2. Landing with the front wheel high. Push the bars down as you turn so the front wheel meets the transition first.

  3. Picking a mellow ramp to learn on. A steeper quarter gives you height for less speed and lands you further up the curve.

  4. Clearing the coping on the first go. Start with small hops below the coping and raise them an inch at a time.

What you need

BMX bike, helmet, and pads for ramps and rails

The road to it3 steps

Where to practise

Where to practise

Park tricks want bowls and quarter pipes. find spots with a bowl near you →

Where it sits

1 of 6
Park tricks at Easy on BMX
90
In the BMX library
Easy
Difficulty 2 of 5

Why it's Easy: Pump gives you the speed and drop in gives you the ramp. Airing adds a moment when neither wheel is on anything, and a hung-up front wheel stops the bike dead.

Same trick, other sports1 other sport

Same trick, other sports
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